“Why is my brother still ALIVE!?”, the Baron threw the parchment into the flames, watching as the ashes fluttered into the night.
“He was at the Fall of Narcissus. He probably caused the rout at Midringham. He was the only survivor of the Massacre of Purvin Fields. He’s a total coward, a hopeless leader and should not, by my reckoning, have lived beyond the teat. Yet here he still is, and I cannot claim my rightful place at court because he lives!”
The Grey Baron turned as if noticing his Captain for the first time.
“My friend, it’s time for more troop movements to leak to the enemy. Here is what I need………”
Sir Rodrig Phillippe de Guys Mas’beilla is, in all likelihood, the worst Warlord in history. He is a coward who hates violence (especially when it’s done to him), and would much prefer to curl up with a good book than organise troop movements. Unfortunately his younger brother, the self-styled Grey Baron (though the Baronial title rightly belongs to Sir Rodrig) has the favour of his military superiors and he’s constantly sent to the worst, most hopeless locations.
Somehow though, Sir Rodrig has managed to survive despite the best efforts of his brother. His troops have learnt that the safest place on any battlefield is by his side, and when he puts his considerable intellect toward tactics (usually tactical withdrawal), he does show a remarkable aptitude.
Dirty little secret: Sir Rodrig is lucky because the ghost of his father is watching over him. When the time is right he will reveal that he was horribly murdered by Sir Rodrig’s younger brother, and demand vengeance. It might take a while.
Sir Rodrig Lawful Good Male Human Warlord-1
Str 14, Con 13, Dex 11, Int 18, Wis 10, Cha 12
HP 25, bloodied 12, surges 6 x 8/day
AC 16 (chainmail), Fort 14, Ref 15, Will 13, Squares 5, Fast Runner, Inspired Recovery
Longsword: +5 vs AC,1d8+2, versatile
Commander’s Strike/at-will, Viper’s Strike/at-will +5 vs AC, Wolfpack Tactics/at-will +5 vs AC
Inspiring Word/enc, Hammer and Anvil/enc +5 vs reflex, Pin the Foe/day +5 vs AC
Athletics +6, Diplomacy +6, Endurance +5, Heal +5, History +9